[toughproblem] resource centre

[toughproblem] Resource Centre


A catalogue of our Training Programs - Training Programs

This professionally designed curriculum will help your organisation become more customer-focused and equip your people with the skills & knowledge needed to tackle many of the challenges facing organisations today. 

We provide a full suite of courses that will give you the foundation and experience you need to kick off, run and successfully deliver a project that delivers innovative, new value for customers and your organisation. Our courses can be customised to meet the varying needs of individuals and

We use techniques such as Pre-work, Simulated Experience, Reflection & Adaption and Coaching to strengthen the learning experience. With our blend of theory, practice and reflection we can transfer skills and knowledge to your people so they can confidently apply design
thinking in your organisation.

TP1 - An Introduction to Customer Based Design - Training Program

The End to End Design Experience in one day - ONE DAY WORKSHOP

Deepen your design knowledge by experiencing an end to end design challenge.  This is your opportunity to learn design skills that will help you get ahead of the game.

Use design thinking to add value to your customers through innovative, meaningful experiences with your products or services.

The ability to approach problems in creative ways will be the key differentiator between equals in the new “Value competition” world.

This one-day course will get you using the philosophies and processes that have guided great innovators and designers for decades and set you and your team up to deliver value to your customers and your organisation.

TP2 - Customer Based Design: How to Run a Design project - Training Program

Harness the Power of Customer-Based Design  -  TWO DAY WORKSHOP

Learn how to lead a team of people through a design project to deliver innovative, meaningful and valuable outcomes for your customers and your organisation.

Design projects require a unique balance of creative thinking, stakeholder engagement and project skills. In an age where many products and services are becoming commoditized, successful organisations are able to develop deep insights about the context their products and services live within, then harness the hard and soft sides of design to develop and deliver solutions that work for the customer and the organisation. 

In this engaging and interactive two-day workshop you will learn how to use the tools, philosophies and processes that have guided the great innovators and designers via a comprehensive Customer-Based Design framework.

TP3 - Customer Experience Pathway Mapping - Training Program

Uncover improvement and innovation hotspots  -  TWO DAY WORKSHOP

Deepen your design knowledge by experiencing a technique that will help you think about a product or service from a users perspective to help design something that actually makes sense for them.

Companies develop deeper connections with their customers when they deliver meaningful product and service experiences therefore providing a level of value that helps products and services resist the rapid ‘commodification’ of today’s markets. 

Customer Experience Mapping is an excellent tool for creating a differentiated customer experience. 

Customer Pathways can be used for finding opportunities and for describing how a changed process or system will affect the current customer experience. This course will teach you how to use customer pathways to develop a genuine understanding & empathy for the experience your customers are really having.

Seven Simple Principles - Steve Jobs

Apple co-founder Steve Jobs will be remembered as one of a handful of history’s most elite innovators. He was the classic American entrepreneur — starting his company in the spare bedroom of his parents’ house and pioneering the development of the first personal computer for everyday use. This was a man who was fired from the company he had started, but returned 12 years later to save it from near bankruptcy. Not only that, but in the next 10 years Jobs used Apple to reinvent four different industries — computing, music, telecommunications and entertainment. (Let’s not forget he was the CEO of a little company called Pixar.)

Everyone wants to learn more about what made Steve Jobs tick, yet very few journalists have identified the core  principles that drove Jobs and his success. In his book The Innovation Secrets of Steve Jobs (McGraw-Hill, 2010) Carmine Gallo reveals the 7 principles that were largely responsible for his breakthrough success — principles that guided Jobs throughout his career. 

TP4 - Creative Thinking Tools for Business - Training Program

Think, Create and Plan to break new ground  -  ONE DAY WORKSHOP

Unleash the power of visualisation, dialogue and heuristics to help you think, create and plan your way out of tough problems.

Someone once said “the thinking that got you into the problem is unlikely to be the thinking that gets you out of the problem”. 

Do you sometimes think “where do I start?” or “what can I do from here?”. 

This course is designed to teach you a selection of tools for tackling tough (“wicked”) problems, and finding convincing paths forward. Throughout the day we introduce and get you using Visualisation, Dialogue and Heuristic tools that will help you and others think your way out of tough problems. 

These tools will help you make sense of the complexity surrounding the problems we face in organisations today.

TP5 - The AtwoB for Strategy Design - Training Program

Tools to build clear, compelling strategies  -  ONE DAY WORKSHOP

Equip yourself with a clear and effective strategic planning approach for tough problems that do not respond directly to logic and analysis and build your roadmap for change. 

Traditionally strategies are built using strongly left brain, analytical, backwards looking techniques. Our A two B approach balances the analytical with the creative and helps teams to understand where they are, imagine a better future and invent a roadmap for getting there.

This course will help you understand the A two B approach, give you hands on experience contributing to one and leave you with a set of great questions you can use to create a clear and actionable strategy for your business.

TP6 - Dynamic Customer Immersion Research Techniques - Training Program

See the world through the customers eyes  -  ONE DAY WORKSHOP

Use active customer engagement techniques to build empathy for your customers and stay one step ahead of your competitors

Designing products, services and experiences that are meaningful and innovative to your customer starts with gaining a genuine empathy for their needs, desires and motivations. To do this we move beyond market surveys and focus groups to research methods such as in-depth interviews, observation and in-context enquiry to lay the foundation for high quality, actionable insights. 

In this workshop, you will learn how to plan, do and synthesise high quality customer research and how this approach will generate deep empathy and insights for your customers.

TP7 - How to Run a Powerful Invention Workshop - Training Program

Tools to generate ground-breaking concepts  -  ONE DAY WORKSHOP

Good ideas are the engine-room for competitive advantage and business success. Equip yourself with the process, tools and techniques to tap into the creative potential within your organisation.

The evidence, insights and intuition developed through Problem Finding and Immersion have inspired the team. 

You now need to turn those insights into ideas and give yourself the raw materials to create awesome customer and business value. 

This one-day workshop will provide you with the skills and tools you need to run effective idea generating workshops and to start the process of translating those insights into business ideas.


Select a Category to refine the list:


A catalogue of our Training Programs - Training Programs
30/10/2014 3:26 PM | Tough Problem WebMaster
TP1 - An Introduction to Customer Based Design - Training Program
29/10/2014 3:32 PM | Tough Problem WebMaster
TP2 - Customer Based Design: How to Run a Design project - Training Program
28/10/2014 3:38 PM | Tough Problem WebMaster
TP3 - Customer Experience Pathway Mapping - Training Program
27/10/2014 3:44 PM | Tough Problem WebMaster
Seven Simple Principles - Steve Jobs
26/10/2014 7:10 PM | Tough Problem WebMaster
TP4 - Creative Thinking Tools for Business - Training Program
25/10/2014 3:48 PM | Tough Problem WebMaster
TP5 - The AtwoB for Strategy Design - Training Program
24/10/2014 3:55 PM | Tough Problem WebMaster
TP6 - Dynamic Customer Immersion Research Techniques - Training Program
23/10/2014 3:59 PM | Tough Problem WebMaster
TP7 - How to Run a Powerful Invention Workshop - Training Program
22/10/2014 4:03 PM | Tough Problem WebMaster
TP8 - Rapid Prototyping Techniques - Training Program
21/10/2014 5:15 PM | Tough Problem WebMaster
TP9 - Performance Enhancing Thinking Tools for Teams - Training Program
20/10/2014 5:20 PM | Tough Problem WebMaster
Development Strategy by Design
15/09/2014 2:38 PM | Tough Problem WebMaster
Customer Experience Pathway Mapping (Samples 1 & 2)
22/06/2013 1:04 PM | Tough Problem WebMaster
User Pathway Mapping
26/05/2013 1:00 PM | Tough Problem WebMaster
Framing the Problem as a Question
26/04/2013 12:56 PM | Tough Problem WebMaster

Resources by Date

2018 Jul  15  1
2017 Oct  24  1
2017 Sep  12  1
2016 Feb  37  1
2015 Dec  76  1
2015 Oct  181  2
2015 Aug  53  2
2015 Jun  32  3
2015 Mar  152  2
2014 Oct  159  11
2014 Sep  12  1
2013 Jun  39  1
2013 May  12  1
2013 Apr  31  1
2013 Mar  19  1
2012 Nov  40  2
2012 Jul  3  1
2012 May  130  3
2012 Jan  4  1
2011 Nov  6  1
2011 Oct  43  1
2011 Jun  10  1
2011 Mar  17  1
2010 Nov  4  1
2010 Oct  0  1
2010 Jul  16  1